The students knew that the visit to Scandiano meant that this time they, too, would travel. In order to prepare the meeting they started long before to think about some questions to include in a computer game that would test the knowledge every partner country had about each other.
Therefore, groups were created and each one searched for themes that could be the trigger of good questions.
The result was a computer-based cultural game about the European countries, concerning some themes such as national symbols, history, national governments, geography, culture and others.
The game was presented in Italy and played by all partners.
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